"I can still remember seeing him do his classic 'Galileo' bit in the early '90s," said fellow comedian George Carlin, referring to the pope's 1992 declaration that the church erred in condemning Galileo. "Here was this man, appearing on televisions around the world, making a proclamation that the sun does not move around the earth. I laughed until tears rolled down my cheeks."Delightful. What a hateful fascist that man is.
Today's paper had an article about this Norse woman who wrote this book that's apparently unfavorable towards this Afghan family she'd been living with. From the purportedly tyrannical patriarch who's suing her and the publisher:
There were lots of misrepresentations about me, my family and my country.Let me tell you something that country: Afghanistan's a luddite cesspool of misogyny and Islamo-fascism. The whole country should be paved over and turned into a big Planned Parenthood clinic. Culture is a farce, tradition is a farce; when you're stuck between culture and human rights, guess which one's gotta give. I mean, I know which one does tend to give, but you know...
The 1.10 Patch for Diablo II came out yesterday. It's alright. I guess my interest in the game has kind of waned. I'd been watching the official Forums, and most of the posts seemed to either praise Blizzard for funneling resources into a game that's getting pretty long in the profit-tooth or take them to task for not being supportive enough of a fan base that they were courting for the purchase their Christmas offering, World of Warcraft. Pretty characteristic of the dilemmas surrounding capitalism in general. I don't know which side of the line I fall on; probably the gratitude side -- I'm just happy to have some new items for my little one-inch high projection of masculine agency. However, the NYTimes had a piece on Monday about the work attitude of Generation Y (that's me). Apparently, we don't trust the Company to provide for us the same way Mom and Dad did. Well thank Chaturr'gha for that -- how humiliating. I'm just saving up to get my MS, anyway.
Speaking of games, though, I've been thinking about the kind of game I'd like to make if I had the wherewithal to make one. You guys remember those games called Manhole and Spelunx by Cyan? They weren't so much games (as far as I remember) as much as they were complicated objects that you could explore. You could click on different parts of a scene and sometimes it would take you to a new scene and sometimes there would be a little animation or sound effect. I was explaining that to Tom, and he was like, "That's not a game I'd really wanna play." Yeah, I know, it's not much of a game -- it's more of something like a novel or a Faberge egg or something. The only game-like example of this I can find is the Inform game Aisle, by Sam Barlow (review here). I've played it, it's really pretty interesting. So that's what I want to make.
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